Augmented Reality Vuforia Smart Terrain
This is Augmented Reality Vuforia Smart Terrain tutorial that shows how to use Vuforia’s Smart Terrain capabilities. Magic in the magic.
Download # Unity3D 32bit (download and install it, if you don’t have it already) (*.exe file)
Unity3D is also available to download from here
Download # Download and Import Unity3D Extension (*.unitypackage file)
Unity3D extension is also available to download from here
Download # Print Euforia of Beauty Logo to Augment the Content and Create the Tracker (*.jpg file)
Download # You Can Use Already Created Tracker Based on Euforia of Beauty Logo (*.unitypackage file)
Download # Download Whole Project Files of Smart Terrain (the result to test it) (*.rar file)
hello, thx for the tutorial its helpful 🙂
as far as i understand the primary surface used to track the scene which could be as the size of a dinning table, what if there is 5 image targets on 5 different places ( not far away), would that extend the size?
example: lets say i did put 4 image targets at the edges of a table, would they all be tracked at the same time and the “props” would be the same for both? , or each target would define its own scene and props?
hopefully u can understand what i mean 😀
This is something that you will have to test on your own, but I would say each target would have separate “props” not the same. This is my logical guess.
Hi, i need to know if i have to buy a 3d sensor camera for built a game with smart terrain or i can use the traditional camera of my smartphone? Thank you
You can use traditional camera.