Augmented Reality Marker Tracking
In this Augmented Reality Marker Tracking tutorial textured 3D model will appear on the marker. This is a simple Marker-Based example, but critical when we talk about textures.
Download # Processing
Download # Newest nyar4psg 2.0.0 library for Augmented Reality (*.rar file)
Download # The Result of This Tutorial (OBJLoader_Sample_SAITO folder) (*.rar file)
Download # The Result of This Tutorial (SimpleLite folder) (*.rar file)
Download # Hiro Marker (*.pdf file)
Download # OBJLoader library to add 3D models in Augmented Reality (*.rar file). You can also install this library while using Processing.
NOTE: Extract library and put nyar4psg folder to Processing libraries location as you can see in example here: “C:\Users\EdgarasArt\Documents\Processing\libraries”. If there are no libraries folder in Processing folder (in My Documents) – create it!
Tags: 3d modelling, 3d object, 3d object with textures, 3d object with textures augmentation, 3ds max, AR, augmented reality, marker-based Augmented Reality, Processing Programming Language
Is dere anyway to add animated 3d models in this ???
Well, actually there is, but it would be more or less a “workaround” that I would not suggest to use. Now what do I mean? basically, you would need to export your model animation for every frame. So most likely you would end up having lots of *.obj files, where you would need to load these models frame by frame in void draw() part.
Option 2: search for a library that would be able to import animation file (*.fbx file extension). I couldn’t find for a better solution back in these days, but maybe it is available now. Who knows…some research is needed.
Option 3: Try doing AR tutorial No 14 that involves Unity3D and Vuforia, you can add animations there quite easily.
Thanx for your advice, actually i went through all your videos and the unity ones are quite cool . But actually i am newbie for unity and coding any logic into it is becoming difficult.
But i will try on the fbx part you told.
Hi, I still don’t know how to install distributed library into the program by using nyar4psg, I have google a lot but I couldn’t find out any thing, could you show me how?, thanks.